FeedbackFruits Digital Learning Ecosystem: A guide to choose the right tools

Nhi Nguyen
Rebecca LeBoeuf
Rebecca LeBoeuf
April 25, 2022
Table of Contents

To assist instructors, faculty members, and institutions in navigating through the jungle of e-learning tools, the FeedbackFruits team introduces the “Digital Learning Ecosystem”. It outlines how different tools can be categorized under several teaching and learning goals. Scroll down to find out more about this framework, and how you can customize it to your own courses.

This framework will provide faculty members with a holistic view to evaluate and decide on the most suited pedaogogical tools.
Join Rotterdam School of Management to explore the best practices for implementing CBE and discover the new FeedbackFruits Competency-Based Assessment solution.

Align your pedagogical goals with the digital tools

If you take a look at any framework or guideline for technology evaluation, one of the key elements to consider concerns the learning outcomes and activities.

As stated by Lauren Anstey and Gavan Watson, author of A Rubric for Evaluating E-learning tools:

“E-learning tools should be tailored to each instructor's intended learning outcomes and planned instructional activities.”

Defining your pedagogical goals and aligning these with the technology should always come first before considering other factors. Once you’ve identified the purpose for using the tools, whether it is facilitating peer feedback, stimulating collaboration, or increasing student engagement with study materials, it is much easier to pinpoint the technology that allows you to achieve the goal.

However, the abundance of teaching technology can cause quite a headache in searching for the tools suited to your pedagogical needs. To help educators navigate through this technology “jungle”, many institutions categorize the e-learning tools according to certain pedagogical goals, like assessment, group work, content creation, and so on. Prominent examples are the Tool Wheel introduced by Maastricht University, the Learning Technology Tool Kit from Cornell University, or The Teaching and Learning Tool Guide presented by Deakin University. Despite the usefulness of these resources, tool categorization can differ significantly, and neglect to cover all functions of certain tools. That’s why the FeedbackFruits team compiled this Digital Learning Ecosystem as a comprehensive, easy way to visualize the pedagogical compatibility and functionality of different digital tools.

Explanation of the Digital Learning Ecosystem

Based on research into how our partner institutions label the teaching tools, our Ecosystem is divided into 5 main teaching needs: Content Management, Communication, Portfolio, Collaboration, and Assessment. Each of these needs covers more specific learning activities, with occasional areas of overlap. That is, Collaboration involves Quizzes & Polling and Feedback activities, which also fall under Assessment. This overlap allows instructors to overview the tools’ capacity, and to make use of one tool to its full capacity.

You can use this framework to categorize any tools you are using or considering to use. As an example, we match each tool in our Tool Suite to its corresponding teaching goals. For example, Interactive Study Materials fall under both Content Management and Collaboration criteria, as the tools let instructors enrich interactive elements to the study content to initiate meaningful interactions and collaboration among the students. A detailed description of the categories and the matching FeedbackFruits can be found below.


[1] Center for Teaching Innovation, Cornell University. (n.d.). Learning technologies. Welcome | Center for Teaching Innovation. Link.  

[2] Deakin University. (n.d.). Teaching and learning tools guide. Link.

[3] Harvard University. (n.d.). Tools to extend canvas. DCE Teaching and Learning Resources. Link.

[4] Maastricht University. (n.d.). Tool Wheel. Link.  

[5] Monash University. (2022, March 8). Related technologies. Learning and Teaching: Teach HQ. Link.  

[6] Queen's University. (n.d.). Educational technology | Centre for teaching and learning. Link.

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